![]() This is where the game really shines – you’re asked to slow down, zoom in and literally see the world from a different point of view. Some of Toem’s quests require you to snap a photo of a rare insect or animal that can only be seen in detail through camera mode. There’s some clever game design at play here initially navigating the landscape from an isometric view, a tap of the Triangle button and you’re staring first-person down the barrel of your lens in camera view. The hand-drawn animation is charming yet simple and manages to conjure the tranquillity of nature – rambling through the depths of a dark forest I was bathed in zen by the shafts of light bursting through the forest canopies. ![]() Playing as an unnamed adventurer, you navigate the Scandi-inspired landscapes armed with a vintage film camera – ready to assist the quirky inhabitants with their often-outlandish requests. Each task you successfully complete earns you a stamp on your community card – get enough of these and you can hop on the bus to the next destination.įirst off – Toem is gorgeous. This is exactly the spirit in which Swedish indie, Something We Made , have lovingly crafted their latest game, Toem. Mys promotes comfort, slowing down and taking time away from the stresses of the outside world. Unless you’ve been living under a rock for the last few years ( wouldn’t blame you, tbh) then you’ve probably come across the Danish concept Hygge. What you might not know is that neighbouring Sweden have their own take on the idea: Mys.
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